Gels
By Jason Brown - Shawn Douglas
Discovered: 134 of 256 (52.34%)
You should be careful when using the information below. Some patterns may start emerging but it's still possible that other features have yet to appear.
A quick note about floor prices: Floor prices are an experimental feature, they are delayed by about two hours, don't include bundles or decreasing prices over time. When in doubt always check OpenSea for the latest figures.
Doubly so around drop times.
A quick note about floor prices: Floor prices are an experimental feature, they are delayed by about two hours, don't include bundles or decreasing prices over time. Sometimes they get stuck, and sometimes they are negative (now that's an interesting bug). When in doubt always check OpenSea for the latest figures.
Sort by: Latest | Absolute rarity | Filtered rarity | Average rarity | Floor
Filter by: Buy now | None
#133
License: NFT License 2.0 Found a day ago
Absolute rarity: 0.046143966503420792701906% Filtered rarity: 0.0461439665034208% Average rarity: 45.02%
#132
License: NFT License 2.0 Found 2 days ago
Absolute rarity: 0.091413718761594348061195% Filtered rarity: 0.0914137187615943% Average rarity: 46.64%
#131
Absolute rarity: 0.000048309146525696010127% Filtered rarity: 0.0000483091465257% Average rarity: 19.40%
#130
License: NFT License 2.0 Found 4 days ago
Absolute rarity: 0.115236417293463219713168% Filtered rarity: 0.1152364172934632% Average rarity: 46.89%
#129
Absolute rarity: 0.153464817041909784567366% Filtered rarity: 0.1534648170419098% Average rarity: 47.39%
#128
License: NFT License 2.0 Found 5 days ago
Absolute rarity: 0.004912755706316340037487% Filtered rarity: 0.0049127557063163% Average rarity: 38.43%
#127
License: NFT License 2.0 Found 6 days ago
Absolute rarity: 0.065854634132926803680164% Filtered rarity: 0.0658546341329268% Average rarity: 46.89%
#126
Absolute rarity: 0.047460729234234652618163% Filtered rarity: 0.0474607292342347% Average rarity: 42.41%
Absolute rarity includes all the features, including the "Spread ones", this is the traditional way of calculating rarity.
Filtered rarity excludes the spread features because it consideres them irrelevant and don't reflect what we would consider 'rare'.
For example, if all mints have an angle feature, which can be anything from 1 to 360, then a '1-of' mint with an angle on 32, isn't really more rare then '2-of' mints with an angle of 274. Because everyone will have a '1-of', '2-of' or '3-of' of "Angle". While a feature where there's only 5 of one thing, and 995 of the other, would be more 'rare' than a '1-of' angle of 32.